Files
UnrealEngineUWP/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherModule.cpp
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

29 lines
620 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "DirectoryWatcherPrivatePCH.h"
#include "ModuleInterface.h"
#include "DirectoryWatcherModule.h"
#include "ModuleManager.h"
IMPLEMENT_MODULE( FDirectoryWatcherModule, DirectoryWatcher );
DEFINE_LOG_CATEGORY(LogDirectoryWatcher);
void FDirectoryWatcherModule::StartupModule()
{
DirectoryWatcher = new FDirectoryWatcher();
}
void FDirectoryWatcherModule::ShutdownModule()
{
if (DirectoryWatcher != NULL)
{
delete DirectoryWatcher;
DirectoryWatcher = NULL;
}
}
IDirectoryWatcher* FDirectoryWatcherModule::Get()
{
return DirectoryWatcher;
}