Files
UnrealEngineUWP/Engine/Plugins/Runtime/OculusInput/Source/Private/OculusInputCAPI.cpp
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

20 lines
427 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "OculusInput.h"
#if USE_OVR_MOTION_SDK
#if PLATFORM_WINDOWS
// Required for OVR_CAPIShim.c
#include "AllowWindowsPlatformTypes.h"
#endif
#if !IS_MONOLITHIC // otherwise it will clash with OculusRift
#include <OVR_CAPIShim.c>
#endif // #if !IS_MONOLITHIC
#if PLATFORM_WINDOWS
#include "HideWindowsPlatformTypes.h"
#endif
#endif // USE_OVR_MOTION_SDK