Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private/PrimitiveSceneInfo.cpp
tiago costa 5440dbed90 Support applying local bounds scale and center translation to ray tracing instance transform.
- Useful for procedural raytracing geometries.

#rb aleksander.netzel
#preflight 6230a67c050dc69468ba0b33

[CL 19386052 by tiago costa in ue5-main branch]
2022-03-15 11:00:54 -04:00

75 KiB