Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/AutomationUtils/ProcessUtils.cs
PJ Kack 68a9307bf1 UAT: Fix problem of waiting forever to kill client or cook server process when launching with -cookonthefly.
Optimize StopProcess() when called with KillDescendants=true by using the standard Process.Kill(bool entireProcessTree) instead of our own slow KillAllDescendants() implementation.
Kill entire process trees when killing the launched processes from KillAll on uat exit.
Build machines will still call KillAllDescendants as the last fallback just as before.

#jira none
#rb carlmagnus.nordin
#rnx
#preflight 62304a9510686369534217ce

[CL 19383104 by PJ Kack in ue5-main branch]
2022-03-15 04:52:57 -04:00

1129 lines
35 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Threading;
using System.Diagnostics;
using System.Management;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
using EpicGames.Core;
using UnrealBuildTool;
using UnrealBuildBase;
namespace AutomationTool
{
public enum CtrlTypes
{
CTRL_C_EVENT = 0,
CTRL_BREAK_EVENT,
CTRL_CLOSE_EVENT,
CTRL_LOGOFF_EVENT = 5,
CTRL_SHUTDOWN_EVENT
}
public interface IProcess
{
void StopProcess(bool KillDescendants = true);
bool HasExited { get; }
string GetProcessName();
}
/// <summary>
/// Tracks all active processes.
/// </summary>
public sealed class ProcessManager
{
public delegate bool CtrlHandlerDelegate(CtrlTypes EventType);
// @todo: Add mono support
[DllImport("Kernel32")]
public static extern bool SetConsoleCtrlHandler(CtrlHandlerDelegate Handler, bool Add);
/// <summary>
/// List of active (running) processes.
/// </summary>
private static List<IProcess> ActiveProcesses = new List<IProcess>();
/// <summary>
/// Synchronization object
/// </summary>
private static object SyncObject = new object();
/// <summary>
/// Creates a new process and adds it to the tracking list.
/// </summary>
/// <returns>New Process objects</returns>
public static IProcessResult CreateProcess(string AppName, bool bAllowSpew, bool bCaptureSpew, Dictionary<string, string> Env = null, LogEventType SpewVerbosity = LogEventType.Console, ProcessResult.SpewFilterCallbackType SpewFilterCallback = null, string WorkingDir = null)
{
var NewProcess = HostPlatform.Current.CreateProcess(AppName);
if (Env != null)
{
foreach (var EnvPair in Env)
{
if (NewProcess.StartInfo.EnvironmentVariables.ContainsKey(EnvPair.Key))
{
NewProcess.StartInfo.EnvironmentVariables.Remove(EnvPair.Key);
}
if (!String.IsNullOrEmpty(EnvPair.Value))
{
NewProcess.StartInfo.EnvironmentVariables.Add(EnvPair.Key, EnvPair.Value);
}
}
}
if (WorkingDir != null)
{
NewProcess.StartInfo.WorkingDirectory = WorkingDir;
}
var Result = new ProcessResult(AppName, NewProcess, bAllowSpew, bCaptureSpew, SpewVerbosity: SpewVerbosity, InSpewFilterCallback: SpewFilterCallback);
AddProcess(Result);
return Result;
}
public static void AddProcess(IProcess Proc)
{
lock (SyncObject)
{
ActiveProcesses.Add(Proc);
}
}
public static void RemoveProcess(IProcess Proc)
{
lock (SyncObject)
{
ActiveProcesses.Remove(Proc);
}
}
public static bool CanBeKilled(string ProcessName)
{
return !HostPlatform.Current.DontKillProcessList.Contains(ProcessName, StringComparer.InvariantCultureIgnoreCase);
}
/// <summary>
/// Kills all running processes.
/// </summary>
public static void KillAll()
{
List<IProcess> ProcessesToKill = new List<IProcess>();
lock (SyncObject)
{
foreach (var ProcResult in ActiveProcesses)
{
if (!ProcResult.HasExited)
{
ProcessesToKill.Add(ProcResult);
}
}
ActiveProcesses.Clear();
}
// Remove processes that can't be killed
for (int ProcessIndex = ProcessesToKill.Count - 1; ProcessIndex >= 0; --ProcessIndex )
{
var ProcessName = ProcessesToKill[ProcessIndex].GetProcessName();
if (!String.IsNullOrEmpty(ProcessName) && !CanBeKilled(ProcessName))
{
CommandUtils.LogLog("Ignoring process \"{0}\" because it can't be killed.", ProcessName);
ProcessesToKill.RemoveAt(ProcessIndex);
}
}
if(ProcessesToKill.Count > 0)
{
CommandUtils.LogLog("Trying to kill {0} spawned processes.", ProcessesToKill.Count);
foreach (var Proc in ProcessesToKill)
{
CommandUtils.LogLog(" {0}", Proc.GetProcessName());
}
if (CommandUtils.IsBuildMachine)
{
for (int Cnt = 0; Cnt < 9; Cnt++)
{
bool AllDone = true;
foreach (var Proc in ProcessesToKill)
{
try
{
if (!Proc.HasExited)
{
AllDone = false;
CommandUtils.LogLog("Waiting for process: {0}", Proc.GetProcessName());
}
}
catch (Exception)
{
CommandUtils.LogWarning("Exception Waiting for process");
AllDone = false;
}
}
try
{
if (ProcessResult.HasAnyDescendants(Process.GetCurrentProcess()))
{
AllDone = false;
CommandUtils.LogInformation("Waiting for descendants of main process...");
}
}
catch (Exception Ex)
{
CommandUtils.LogWarning("Exception Waiting for descendants of main process. " + Ex);
AllDone = false;
}
if (AllDone)
{
break;
}
Thread.Sleep(10000);
}
}
foreach (var Proc in ProcessesToKill)
{
var ProcName = Proc.GetProcessName();
try
{
if (!Proc.HasExited)
{
CommandUtils.LogLog("Killing process: {0}", ProcName);
Proc.StopProcess();
}
}
catch (Exception Ex)
{
CommandUtils.LogWarning("Exception while trying to kill process {0}:", ProcName);
CommandUtils.LogWarning(LogUtils.FormatException(Ex));
}
}
try
{
if (CommandUtils.IsBuildMachine && ProcessResult.HasAnyDescendants(Process.GetCurrentProcess()))
{
CommandUtils.LogLog("current process still has descendants, trying to kill them...");
ProcessResult.KillAllDescendants(Process.GetCurrentProcess());
}
}
catch (Exception)
{
CommandUtils.LogWarning("Exception killing descendants of main process");
}
}
}
}
public interface IProcessResult : IProcess
{
void OnProcessExited();
void DisposeProcess();
void StdOut(object sender, DataReceivedEventArgs e);
void StdErr(object sender, DataReceivedEventArgs e);
int ExitCode{ get;set; }
string Output {get;}
Process ProcessObject {get;}
string ToString();
void WaitForExit();
}
/// <summary>
/// Class containing the result of process execution.
/// </summary>
public class ProcessResult : IProcessResult
{
public delegate string SpewFilterCallbackType(string Message);
private int ProcessExitCode = -1;
private StringBuilder ProcessOutput = null;
private bool AllowSpew = true;
private LogEventType SpewVerbosity = LogEventType.Console;
private SpewFilterCallbackType SpewFilterCallback = null;
private string AppName = String.Empty;
private Process Proc = null;
private AutoResetEvent OutputWaitHandle = new AutoResetEvent(false);
private AutoResetEvent ErrorWaitHandle = new AutoResetEvent(false);
private object ProcSyncObject;
public ProcessResult(string InAppName, Process InProc, bool bAllowSpew, bool bCaptureSpew = true, LogEventType SpewVerbosity = LogEventType.Console, SpewFilterCallbackType InSpewFilterCallback = null)
{
AppName = InAppName;
ProcSyncObject = new object();
Proc = InProc;
AllowSpew = bAllowSpew;
ProcessOutput = bCaptureSpew ? new StringBuilder() : null;
if (!AllowSpew && !bCaptureSpew)
{
OutputWaitHandle.Set();
ErrorWaitHandle.Set();
}
this.SpewVerbosity = SpewVerbosity;
SpewFilterCallback = InSpewFilterCallback;
if (Proc != null)
{
Proc.EnableRaisingEvents = false;
}
}
~ProcessResult()
{
if(Proc != null)
{
Proc.Dispose();
}
}
/// <summary>
/// Removes a process from the list of tracked processes.
/// </summary>
public void OnProcessExited()
{
ProcessManager.RemoveProcess(this);
}
/// <summary>
/// Log output of a remote process at a given severity.
/// To pretty up the output, we use a custom source so it will say the source of the process instead of this method name.
/// </summary>
/// <param name="Verbosity"></param>
/// <param name="Message"></param>
private void LogOutput(LogEventType Verbosity, string Message)
{
Log.WriteLine(Verbosity, Message);
}
/// <summary>
/// Manually dispose of Proc and set it to null.
/// </summary>
public void DisposeProcess()
{
if(Proc != null)
{
Proc.Dispose();
Proc = null;
}
}
/// <summary>
/// Process.OutputDataReceived event handler.
/// </summary>
/// <param name="sender">Sender</param>
/// <param name="e">Event args</param>
public void StdOut(object sender, DataReceivedEventArgs e)
{
if (e.Data != null)
{
if (AllowSpew)
{
if (SpewFilterCallback != null)
{
string FilteredSpew = SpewFilterCallback(e.Data);
if (FilteredSpew != null)
{
LogOutput(SpewVerbosity, FilteredSpew);
}
}
else
{
LogOutput(SpewVerbosity, e.Data);
}
}
if(ProcessOutput != null)
{
lock (ProcSyncObject)
{
ProcessOutput.Append(e.Data);
ProcessOutput.Append(Environment.NewLine);
}
}
}
else
{
OutputWaitHandle.Set();
}
}
/// <summary>
/// Process.ErrorDataReceived event handler.
/// </summary>
/// <param name="sender">Sender</param>
/// <param name="e">Event args</param>
public void StdErr(object sender, DataReceivedEventArgs e)
{
if (e.Data != null)
{
if (SpewFilterCallback != null)
{
string FilteredSpew = SpewFilterCallback(e.Data);
if (FilteredSpew != null)
{
LogOutput(SpewVerbosity, FilteredSpew);
}
}
else
{
LogOutput(SpewVerbosity, e.Data);
}
if(ProcessOutput != null)
{
lock (ProcSyncObject)
{
ProcessOutput.Append(e.Data);
ProcessOutput.Append(Environment.NewLine);
}
}
}
else
{
ErrorWaitHandle.Set();
}
}
/// <summary>
/// Gets or sets the process exit code.
/// </summary>
public int ExitCode
{
get { return ProcessExitCode; }
set { ProcessExitCode = value; }
}
/// <summary>
/// Gets all std output the process generated.
/// </summary>
public string Output
{
get
{
if (ProcessOutput == null)
{
return null;
}
lock (ProcSyncObject)
{
return ProcessOutput.ToString();
}
}
}
public bool HasExited
{
get
{
bool bHasExited = true;
lock (ProcSyncObject)
{
if (Proc != null)
{
bHasExited = Proc.HasExited;
if (bHasExited)
{
ExitCode = Proc.ExitCode;
}
}
}
return bHasExited;
}
}
public Process ProcessObject
{
get { return Proc; }
}
/// <summary>
/// Thread-safe way of getting the process name
/// </summary>
/// <returns>Name of the process this object represents</returns>
public string GetProcessName()
{
string Name = null;
lock (ProcSyncObject)
{
try
{
if (Proc != null && !Proc.HasExited)
{
Name = Proc.ProcessName;
}
}
catch
{
// Ignore all exceptions
}
}
if (String.IsNullOrEmpty(Name))
{
Name = "[EXITED] " + AppName;
}
return Name;
}
/// <summary>
/// Object iterface.
/// </summary>
/// <returns>String representation of this object.</returns>
public override string ToString()
{
return ExitCode.ToString();
}
public void WaitForExit()
{
bool bProcTerminated = false;
bool bStdOutSignalReceived = false;
bool bStdErrSignalReceived = false;
// Make sure the process objeect is valid.
lock (ProcSyncObject)
{
bProcTerminated = (Proc == null);
}
// Keep checking if we got all output messages until the process terminates.
if (!bProcTerminated)
{
// Check messages
int MaxWaitUntilMessagesReceived = 120;
while (MaxWaitUntilMessagesReceived > 0 && !(bStdOutSignalReceived && bStdErrSignalReceived))
{
if (!bStdOutSignalReceived)
{
bStdOutSignalReceived = OutputWaitHandle.WaitOne(500);
}
if (!bStdErrSignalReceived)
{
bStdErrSignalReceived = ErrorWaitHandle.WaitOne(500);
}
// Check if the process terminated
lock (ProcSyncObject)
{
bProcTerminated = (Proc == null) || Proc.HasExited;
}
if (bProcTerminated)
{
// Process terminated but make sure we got all messages, don't wait forever though
MaxWaitUntilMessagesReceived--;
}
}
if (!(bStdOutSignalReceived && bStdErrSignalReceived))
{
CommandUtils.LogLog("Waited for a long time for output of {0}, some output may be missing; we gave up.", AppName);
}
// Double-check if the process terminated
lock (ProcSyncObject)
{
bProcTerminated = (Proc == null) || Proc.HasExited;
if (Proc != null)
{
if (!bProcTerminated)
{
// The process did not terminate yet but we've read all output messages, wait until the process terminates
Proc.WaitForExit();
}
ExitCode = Proc.ExitCode;
}
}
}
}
/// <summary>
/// Finds child processes of the current process.
/// </summary>
/// <param name="ProcessId"></param>
/// <param name="PossiblyRelatedId"></param>
/// <param name="VisitedPids"></param>
/// <returns></returns>
private static bool IsOurDescendant(Process ProcessToKill, int PossiblyRelatedId, HashSet<int> VisitedPids)
{
// check if we're the parent of it or its parent is our descendant
try
{
VisitedPids.Add(PossiblyRelatedId);
Process Parent = null;
using (ManagementObject ManObj = new ManagementObject(string.Format("win32_process.handle='{0}'", PossiblyRelatedId)))
{
ManObj.Get();
int ParentId = Convert.ToInt32(ManObj["ParentProcessId"]);
if (ParentId == 0 || VisitedPids.Contains(ParentId))
{
return false;
}
Parent = Process.GetProcessById(ParentId); // will throw an exception if not spawned by us or not running
}
if (Parent != null)
{
return Parent.Id == ProcessToKill.Id || IsOurDescendant(ProcessToKill, Parent.Id, VisitedPids); // could use ParentId, but left it to make the above var used
}
else
{
return false;
}
}
catch (Exception)
{
// This can happen if the pid is no longer valid which is ok.
return false;
}
}
/// <summary>
/// Kills all child processes of the specified process.
/// </summary>
/// <param name="ProcessId">Process id</param>
public static void KillAllDescendants(Process ProcessToKill)
{
bool bKilledAChild;
do
{
bKilledAChild = false;
// For some reason Process.GetProcesses() sometimes returns the same process twice
// So keep track of all processes we already tried to kill
var KilledPids = new HashSet<int>();
var AllProcs = Process.GetProcesses();
foreach (Process KillCandidate in AllProcs)
{
var VisitedPids = new HashSet<int>();
if (ProcessManager.CanBeKilled(KillCandidate.ProcessName) &&
!KilledPids.Contains(KillCandidate.Id) &&
IsOurDescendant(ProcessToKill, KillCandidate.Id, VisitedPids))
{
KilledPids.Add(KillCandidate.Id);
CommandUtils.LogLog("Trying to kill descendant pid={0}, name={1}", KillCandidate.Id, KillCandidate.ProcessName);
try
{
KillCandidate.Kill();
bKilledAChild = true;
}
catch (Exception Ex)
{
if(!KillCandidate.HasExited)
{
CommandUtils.LogWarning("Failed to kill descendant:");
CommandUtils.LogWarning(LogUtils.FormatException(Ex));
}
}
break; // exit the loop as who knows what else died, so let's get processes anew
}
}
} while (bKilledAChild);
}
/// <summary>
/// returns true if this process has any descendants
/// </summary>
/// <param name="ProcessToCheck">Process to check</param>
public static bool HasAnyDescendants(Process ProcessToCheck)
{
Process[] AllProcs = Process.GetProcesses();
foreach (Process KillCandidate in AllProcs)
{
// Silently skip InvalidOperationExceptions here, because it depends on the process still running. It may have terminated.
string ProcessName;
try
{
ProcessName = KillCandidate.ProcessName;
}
catch(InvalidOperationException)
{
continue;
}
// Check if it's still running
HashSet<int> VisitedPids = new HashSet<int>();
if (ProcessManager.CanBeKilled(ProcessName) && IsOurDescendant(ProcessToCheck, KillCandidate.Id, VisitedPids))
{
CommandUtils.LogLog("Descendant pid={0}, name={1}", KillCandidate.Id, ProcessName);
return true;
}
}
return false;
}
public void StopProcess(bool KillDescendants = true)
{
if (Proc != null)
{
Process ProcToKill = null;
// At this point any call to Proc memebers will result in an exception
// so null the object.
var ProcToKillName = GetProcessName();
lock (ProcSyncObject)
{
ProcToKill = Proc;
Proc = null;
}
// Now actually kill the process and all its descendants if requested
try
{
ProcToKill.Kill(KillDescendants);
ProcToKill.WaitForExit(60000);
if (!ProcToKill.HasExited)
{
CommandUtils.LogLog("Process {0} failed to exit.", ProcToKillName);
}
else
{
CommandUtils.LogLog("Process {0} successfully exited.", ProcToKillName);
OnProcessExited();
}
ProcToKill.Close();
}
catch (Exception Ex)
{
CommandUtils.LogWarning("Exception while trying to kill process {0}:", ProcToKillName);
CommandUtils.LogWarning(LogUtils.FormatException(Ex));
}
}
}
}
public partial class CommandUtils
{
private static Dictionary<string, int> ExeToTimeInMs = new Dictionary<string, int>();
public static void AddRunTime(string Exe, int TimeInMs)
{
lock(ExeToTimeInMs)
{
string Base = Path.GetFileName(Exe);
if (!ExeToTimeInMs.ContainsKey(Base))
{
ExeToTimeInMs.Add(Base, TimeInMs);
}
else
{
ExeToTimeInMs[Base] += TimeInMs;
}
}
}
public static void PrintRunTime()
{
lock(ExeToTimeInMs)
{
foreach (var Item in ExeToTimeInMs)
{
LogVerbose("Total {0}s to run " + Item.Key, Item.Value / 1000);
}
ExeToTimeInMs.Clear();
}
}
[Flags]
public enum ERunOptions
{
None = 0,
/// <summary>
/// If AllowSpew is set, then the redirected output from StdOut/StdErr is logged.
/// Not relevant when NoStdOutRedirect is set.
/// </summary>
AllowSpew = 1 << 0,
AppMustExist = 1 << 1,
NoWaitForExit = 1 << 2,
/// <summary>
/// If NoStdOutRedirect is set, then StdOut/StdErr output is not redirected, logged or captured.
/// Else, StdOut/StdErr is redirected and captured by default.
/// </summary>
NoStdOutRedirect = 1 << 3,
NoLoggingOfRunCommand = 1 << 4,
UTF8Output = 1 << 5,
/// When specified with AllowSpew, the output will be TraceEventType.Verbose instead of TraceEventType.Information
SpewIsVerbose = 1 << 6,
/// <summary>
/// If NoLoggingOfRunCommand is set, it normally suppresses the run duration output. This turns it back on.
/// </summary>
LoggingOfRunDuration = 1 << 7,
/// <summary>
/// If set, a window is allowed to be created
/// </summary>
NoHideWindow = 1 << 8,
/// <summary>
/// If NoStdOutCapture is set, then the redirected output from StdOut/StdErr is not captured in the ProcessResult,
/// and ProcessResult.Output will return null.
/// Not relevant when NoStdOutRedirect is set.
/// </summary>
NoStdOutCapture = 1 << 9,
Default = AllowSpew | AppMustExist,
}
/// <summary>
/// Resolves the passed in name using the path environment
/// </summary>
/// <param name="App"></param>
/// <returns></returns>
public static string WhichApp(string App, bool Quiet=true)
{
if (FileExists(Quiet, App))
{
return App;
}
if (HostPlatform.Current.HostEditorPlatform == UnrealTargetPlatform.Win64 && !Path.HasExtension(App))
{
App += ".exe";
}
string ResolvedPath = null;
if (!App.Contains(Path.DirectorySeparatorChar) && !App.Contains(Path.AltDirectorySeparatorChar))
{
string[] PathDirectories = Environment.GetEnvironmentVariable("PATH").Split(Path.PathSeparator);
foreach (string PathDirectory in PathDirectories)
{
try
{
string TryApp = Path.Combine(PathDirectory, App);
if (FileExists(Quiet, TryApp))
{
ResolvedPath = TryApp;
break;
}
}
catch(ArgumentException) // Path.Combine can throw an exception
{
Log.TraceWarningOnce("PATH variable contains invalid characters.");
}
}
}
if (ResolvedPath != null)
{
Log.TraceVeryVerbose("Resolved {0} to {1}", App, ResolvedPath);
}
else
{
Log.TraceVerbose("Could not resolve app {0}", App);
}
return ResolvedPath;
}
/// <summary>
/// Runs external program.
/// </summary>
/// <param name="App">Program filename.</param>
/// <param name="CommandLine">Commandline</param>
/// <param name="Input">Optional Input for the program (will be provided as stdin)</param>
/// <param name="Options">Defines the options how to run. See ERunOptions.</param>
/// <param name="Env">Environment to pass to program.</param>
/// <param name="FilterCallback">Callback to filter log spew before output.</param>
/// <returns>Object containing the exit code of the program as well as it's stdout output.</returns>
public static IProcessResult Run(string App, string CommandLine = null, string Input = null, ERunOptions Options = ERunOptions.Default, Dictionary<string, string> Env = null, ProcessResult.SpewFilterCallbackType SpewFilterCallback = null, string Identifier = null, string WorkingDir = null)
{
App = ConvertSeparators(PathSeparator.Default, App);
HostPlatform.Current.SetupOptionsForRun(ref App, ref Options, ref CommandLine);
if (App == "ectool" || App == "zip" || App == "xcodebuild")
{
Options &= ~ERunOptions.AppMustExist;
}
// Check if the application exists, including the PATH directories.
if (Options.HasFlag(ERunOptions.AppMustExist) && !FileExists(Options.HasFlag(ERunOptions.NoLoggingOfRunCommand) ? true : false, App))
{
string ResolvedPath = WhichApp(App);
if(string.IsNullOrEmpty(ResolvedPath))
{
throw new AutomationException("BUILD FAILED: Couldn't find the executable to run: {0}", App);
}
App = ResolvedPath;
}
var StartTime = DateTime.UtcNow;
LogEventType SpewVerbosity = Options.HasFlag(ERunOptions.SpewIsVerbose) ? LogEventType.Verbose : LogEventType.Console;
if (!Options.HasFlag(ERunOptions.NoLoggingOfRunCommand))
{
LogWithVerbosity(SpewVerbosity,"Running: " + App + " " + (String.IsNullOrEmpty(CommandLine) ? "" : CommandLine));
}
bool bRedirectStdOut = !Options.HasFlag(ERunOptions.NoStdOutRedirect);
bool bAllowSpew = bRedirectStdOut && Options.HasFlag(ERunOptions.AllowSpew);
bool bCaptureSpew = bRedirectStdOut && !Options.HasFlag(ERunOptions.NoStdOutCapture);
IProcessResult Result = ProcessManager.CreateProcess(App, bAllowSpew, bCaptureSpew, Env, SpewVerbosity: SpewVerbosity, SpewFilterCallback: SpewFilterCallback, WorkingDir: WorkingDir);
using (LogIndentScope Scope = Options.HasFlag(ERunOptions.AllowSpew) ? new LogIndentScope(" ") : null)
{
Process Proc = Result.ProcessObject;
Proc.StartInfo.FileName = App;
// Process Arguments follow windows conventions in .NET Core
// Which means single quotes ' are not considered quotes.
// see https://github.com/dotnet/runtime/issues/29857
// also see UE-102580
Proc.StartInfo.Arguments = String.IsNullOrEmpty(CommandLine) ? "" : CommandLine.Replace('\'', '\"');
Proc.StartInfo.UseShellExecute = false;
if (bRedirectStdOut)
{
Proc.StartInfo.RedirectStandardOutput = true;
Proc.StartInfo.RedirectStandardError = true;
Proc.OutputDataReceived += Result.StdOut;
Proc.ErrorDataReceived += Result.StdErr;
}
Proc.StartInfo.RedirectStandardInput = Input != null;
Proc.StartInfo.CreateNoWindow = (Options & ERunOptions.NoHideWindow) == 0;
if ((Options & ERunOptions.UTF8Output) == ERunOptions.UTF8Output)
{
Proc.StartInfo.StandardOutputEncoding = new System.Text.UTF8Encoding(false, false);
}
Proc.Start();
if (bRedirectStdOut)
{
Proc.BeginOutputReadLine();
Proc.BeginErrorReadLine();
}
if (String.IsNullOrEmpty(Input) == false)
{
Proc.StandardInput.WriteLine(Input);
Proc.StandardInput.Close();
}
if (!Options.HasFlag(ERunOptions.NoWaitForExit))
{
Result.WaitForExit();
}
else
{
Result.ExitCode = -1;
}
}
if (!Options.HasFlag(ERunOptions.NoWaitForExit))
{
var BuildDuration = (DateTime.UtcNow - StartTime).TotalMilliseconds;
//AddRunTime(App, (int)(BuildDuration));
Result.ExitCode = Result.ProcessObject.ExitCode;
if (!Options.HasFlag(ERunOptions.NoLoggingOfRunCommand) || Options.HasFlag(ERunOptions.LoggingOfRunDuration))
{
LogWithVerbosity(SpewVerbosity, "Took {0}s to run {1}, ExitCode={2}", BuildDuration / 1000, Path.GetFileName(App), Result.ExitCode);
}
Result.OnProcessExited();
Result.DisposeProcess();
}
return Result;
}
/// <summary>
/// Gets a logfile name for a RunAndLog call
/// </summary>
/// <param name="Env">Environment to use.</param>
/// <param name="App">Executable to run</param>
/// <param name="LogName">Name of the logfile ( if null, executable name is used )</param>
/// <returns>The log file name.</returns>
public static string GetRunAndLogOnlyName(CommandEnvironment Env, string App, string LogName = null)
{
if (LogName == null)
{
LogName = Path.GetFileNameWithoutExtension(App);
}
return LogUtils.GetUniqueLogName(CombinePaths(Env.LogFolder, LogName));
}
/// <summary>
/// Runs external program and writes the output to a logfile.
/// </summary>
/// <param name="Env">Environment to use.</param>
/// <param name="App">Executable to run</param>
/// <param name="CommandLine">Commandline to pass on to the executable</param>
/// <param name="LogName">Name of the logfile ( if null, executable name is used )</param>
/// <param name="Input">Optional Input for the program (will be provided as stdin)</param>
/// <param name="Options">Defines the options how to run. See ERunOptions.</param>
/// <param name="FilterCallback">Callback to filter log spew before output.</param>
public static void RunAndLog(CommandEnvironment Env, string App, string CommandLine, string LogName = null, int MaxSuccessCode = 0, string Input = null, ERunOptions Options = ERunOptions.Default, Dictionary<string, string> EnvVars = null, ProcessResult.SpewFilterCallbackType SpewFilterCallback = null)
{
RunAndLog(App, CommandLine, GetRunAndLogOnlyName(Env, App, LogName), MaxSuccessCode, Input, Options, EnvVars, SpewFilterCallback);
}
/// <summary>
/// Exception class for child process commands failing
/// </summary>
public class CommandFailedException : AutomationException
{
public CommandFailedException(string Message) : base(Message)
{
}
public CommandFailedException(ExitCode ExitCode, string Message) : base(ExitCode, Message)
{
}
}
/// <summary>
/// Runs external program and writes the output to a logfile.
/// </summary>
/// <param name="App">Executable to run</param>
/// <param name="CommandLine">Commandline to pass on to the executable</param>
/// <param name="Logfile">Full path to the logfile, where the application output should be written to.</param>
/// <param name="Input">Optional Input for the program (will be provided as stdin)</param>
/// <param name="Options">Defines the options how to run. See ERunOptions.</param>
/// <param name="FilterCallback">Callback to filter log spew before output.</param>
public static string RunAndLog(string App, string CommandLine, string Logfile = null, int MaxSuccessCode = 0, string Input = null, ERunOptions Options = ERunOptions.Default, Dictionary<string, string> EnvVars = null, ProcessResult.SpewFilterCallbackType SpewFilterCallback = null)
{
IProcessResult Result = Run(App, CommandLine, Input, Options, EnvVars, SpewFilterCallback);
if (!String.IsNullOrEmpty(Result.Output) && Logfile != null)
{
WriteToFile(Logfile, Result.Output);
}
else if (Logfile == null)
{
Logfile = "[No logfile specified]";
}
else
{
Logfile = "[None!, no output produced]";
}
if (Result.ExitCode > MaxSuccessCode || Result.ExitCode < 0)
{
throw new CommandFailedException((ExitCode)Result.ExitCode, String.Format("Command failed (Result:{3}): {0} {1}. See logfile for details: '{2}' ",
App, CommandLine, Path.GetFileName(Logfile), Result.ExitCode)){ OutputFormat = AutomationExceptionOutputFormat.Minimal };
}
if (!String.IsNullOrEmpty(Result.Output))
{
return Result.Output;
}
return "";
}
/// <summary>
/// Runs external program and writes the output to a logfile.
/// </summary>
/// <param name="App">Executable to run</param>
/// <param name="CommandLine">Commandline to pass on to the executable</param>
/// <param name="Logfile">Full path to the logfile, where the application output should be written to.</param>
/// <param name="FilterCallback">Callback to filter log spew before output.</param>
/// <returns>Whether the program executed successfully or not.</returns>
public static string RunAndLog(string App, string CommandLine, out int SuccessCode, string Logfile = null, Dictionary<string, string> EnvVars = null, ProcessResult.SpewFilterCallbackType SpewFilterCallback = null)
{
IProcessResult Result = Run(App, CommandLine, Env: EnvVars, SpewFilterCallback: SpewFilterCallback);
SuccessCode = Result.ExitCode;
if (Result.Output.Length > 0 && Logfile != null)
{
WriteToFile(Logfile, Result.Output);
}
if (!String.IsNullOrEmpty(Result.Output))
{
return Result.Output;
}
return "";
}
/// <summary>
/// Runs external program and writes the output to a logfile.
/// </summary>
/// <param name="Env">Environment to use.</param>
/// <param name="App">Executable to run</param>
/// <param name="CommandLine">Commandline to pass on to the executable</param>
/// <param name="LogName">Name of the logfile ( if null, executable name is used )</param>
/// <param name="FilterCallback">Callback to filter log spew before output.</param>
/// <returns>Whether the program executed successfully or not.</returns>
public static string RunAndLog(CommandEnvironment Env, string App, string CommandLine, out int SuccessCode, string LogName = null, Dictionary<string, string> EnvVars = null, ProcessResult.SpewFilterCallbackType SpewFilterCallback = null)
{
return RunAndLog(App, CommandLine, out SuccessCode, GetRunAndLogOnlyName(Env, App, LogName), EnvVars, SpewFilterCallback);
}
/// <summary>
/// Runs UAT recursively
/// </summary>
/// <param name="Env">Environment to use.</param>
/// <param name="CommandLine">Commandline to pass on to the executable</param>
/// <param name="Identifier">Log prefix for output</param>
public static void RunUAT(CommandEnvironment Env, string CommandLine, string Identifier)
{
// Check if there are already log files which start with this prefix, and try to uniquify it if until there aren't.
string DirOnlyName = Identifier;
string LogSubdir = CombinePaths(CmdEnv.LogFolder, DirOnlyName, "");
for(int Attempt = 1;;Attempt++)
{
string[] ExistingFiles = FindFiles(DirOnlyName + "*", false, CmdEnv.LogFolder);
if (ExistingFiles.Length == 0)
{
break;
}
if (Attempt == 1000)
{
throw new AutomationException("Couldn't seem to create a log subdir {0}", LogSubdir);
}
DirOnlyName = String.Format("{0}_{1}", Identifier, Attempt + 1);
LogSubdir = CombinePaths(CmdEnv.LogFolder, DirOnlyName, "");
}
// Get the stdout log file for this run, and create the subdirectory for all the other log output
CreateDirectory(LogSubdir);
// Run UAT with the log folder redirected through the environment
Dictionary<string, string> EnvironmentVars = new Dictionary<string, string>();
EnvironmentVars.Add(EnvVarNames.LogFolder, LogSubdir);
EnvironmentVars.Add(EnvVarNames.FinalLogFolder, CombinePaths(CmdEnv.FinalLogFolder, DirOnlyName));
EnvironmentVars.Add(EnvVarNames.DisableStartupMutex, "1");
EnvironmentVars.Add(EnvVarNames.IsChildInstance, "1");
if (!IsBuildMachine)
{
EnvironmentVars.Add(AutomationTool.EnvVarNames.LocalRoot, ""); // if we don't clear this out, it will think it is a build machine; it will rederive everything
}
IProcessResult Result = Run(CmdEnv.UATExe, CommandLine, null, ERunOptions.Default, EnvironmentVars, Identifier: Identifier);
if (Result.ExitCode != 0)
{
throw new CommandFailedException(String.Format("Recursive UAT command failed (exit code {0})", Result.ExitCode)){ OutputFormat = AutomationExceptionOutputFormat.Silent };
}
}
protected delegate bool ProcessLog(string LogText);
/// <summary>
/// Keeps reading a log file as it's being written to by another process until it exits.
/// </summary>
/// <param name="LogFilename">Name of the log file.</param>
/// <param name="LogProcess">Process that writes to the log file.</param>
/// <param name="OnLogRead">Callback used to process the recently read log contents.</param>
protected static void LogFileReaderProcess(string LogFilename, IProcessResult LogProcess, ProcessLog OnLogRead = null)
{
while (!FileExists(LogFilename) && !LogProcess.HasExited)
{
LogInformation("Waiting for logging process to start...");
Thread.Sleep(2000);
}
Thread.Sleep(1000);
using (FileStream ProcessLog = File.Open(LogFilename, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
StreamReader LogReader = new StreamReader(ProcessLog);
bool bKeepReading = true;
// Read until the process has exited.
while (!LogProcess.HasExited && bKeepReading)
{
while (!LogReader.EndOfStream && bKeepReading)
{
string Output = LogReader.ReadToEnd();
if (Output != null && OnLogRead != null)
{
bKeepReading = OnLogRead(Output);
}
}
while (LogReader.EndOfStream && !LogProcess.HasExited && bKeepReading)
{
Thread.Sleep(250);
// Tick the callback so that it can respond to external events
if (OnLogRead != null)
{
bKeepReading = OnLogRead(null);
}
}
}
}
}
}
}