Files
UnrealEngineUWP/Engine/Source/Developer/ShaderPreprocessor/ShaderPreprocessor.Build.cs
dan elksnitis f645f93588 [shaders] remove legacy preprocessor option & mcpp library
#rb Jason.Nadro
#preflight 6467bf0c2c0a5da0dcd7aaf2
#fyi Yuriy.ODonnell

[CL 25549427 by dan elksnitis in ue5-main branch]
2023-05-19 14:50:25 -04:00

22 lines
502 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ShaderPreprocessor : ModuleRules
{
public ShaderPreprocessor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"RenderCore",
}
);
PrivateDefinitions.Add("STB_CONFIG=../StbConfig.h");
// TODO: Disable SN-DBS distribution until ../StbConfig.h include from STB_CONFIG can be resolved correctly
bBuildLocallyWithSNDBS = true;
}
}