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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bae18a5cc0e61fc0bcc8b50ea873cd25bb8b35ce
UnrealEngineUWP/Engine/Source/Developer/ShaderPreprocessor
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jason hoerner bae18a5cc0 Shader Preprocessor platform specific compile error / warning fixes. Unused branch label on non-SSE platforms, char array index, conversion of 255 to char in SSE vector initialization (used by unsigned compare intrinsic so code was correct), strcpy_s not supported on some platforms -- switched to strncpy.
#rnx

[CL 28835617 by jason hoerner in ue5-main branch]
2023-10-17 07:01:26 -04:00
..
Private
Shader Preprocessor platform specific compile error / warning fixes. Unused branch label on non-SSE platforms, char array index, conversion of 255 to char in SSE vector initialization (used by unsigned compare intrinsic so code was correct), strcpy_s not supported on some platforms -- switched to strncpy.
2023-10-17 07:01:26 -04:00
Public
[shaders] deprecating old PreprocessShader and IShaderFormat::CompileShader APIs now that all shader formats have been migrated
2023-10-04 09:22:36 -04:00
ShaderPreprocessor.Build.cs
[shaders] remove legacy preprocessor option & mcpp library
2023-05-19 14:50:25 -04:00
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