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b9856cb2c021d1c2947006f3f3498d73473eabfe
UnrealEngineUWP/Engine/Source/Developer/MeshBuilder/Private
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jamie hayes 54f2eebeff Fix a bug where high resolution Nanite meshes would not be simplified on platforms that do not support Nanite
#rb graham.wihlidal, rune.stubbe
#jira UE-162652
#preflight skip

[CL 22105158 by jamie hayes in ue5-main branch]
2022-09-20 19:25:18 -04:00
..
BuildOptimizationHelper.h
…
BuildStatisticManager.h
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MeshBuilder.cpp
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MeshBuilderModule.cpp
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MeshDescriptionHelper.cpp
Fix for potential DDC corruption issue where meshes with NaniteEnabled set generate incorrect normals/tangets in projects that have Nanite disabled.
2022-09-07 17:01:12 -04:00
SkeletalMeshBuilder.cpp
…
StaticMeshBuilder.cpp
Fix a bug where high resolution Nanite meshes would not be simplified on platforms that do not support Nanite
2022-09-20 19:25:18 -04:00
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