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UnrealEngineUWP/Engine/Source/Developer/MeshBuilder
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jamie hayes 54f2eebeff Fix a bug where high resolution Nanite meshes would not be simplified on platforms that do not support Nanite
#rb graham.wihlidal, rune.stubbe
#jira UE-162652
#preflight skip

[CL 22105158 by jamie hayes in ue5-main branch]
2022-09-20 19:25:18 -04:00
..
Private
Fix a bug where high resolution Nanite meshes would not be simplified on platforms that do not support Nanite
2022-09-20 19:25:18 -04:00
Public
Fix for potential DDC corruption issue where meshes with NaniteEnabled set generate incorrect normals/tangets in projects that have Nanite disabled.
2022-09-07 17:01:12 -04:00
MeshBuilder.Build.cs
…
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