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UnrealEngineUWP
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b782ccbdc98ebbe2b2afa233afbbfeb27734deb3
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Experimental
/
GeometryCollectionEngine
History
Jimmy Andrews
b782ccbdc9
Attempt to make the Static Mesh -> Geometry Collection conversion more robust to missing normal/tangent information by forcing a recompute if either attribute is *entirely* invalid, even if the recompute flag is not set.
...
#rb rinat.abdrashitov [CL 26034458 by Jimmy Andrews in ue5-main branch]
2023-06-15 22:53:53 -04:00
..
Private
Attempt to make the Static Mesh -> Geometry Collection conversion more robust to missing normal/tangent information by forcing a recompute if either attribute is *entirely* invalid, even if the recompute flag is not set.
2023-06-15 22:53:53 -04:00
Public
Make geometry collection convert vertex colors to sRGB when converting from FLinearColor to the render buffer FColor for new geometry collections.
2023-06-12 15:24:20 -04:00
GeometryCollectionEngine.Build.cs
…