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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b782ccbdc98ebbe2b2afa233afbbfeb27734deb3
UnrealEngineUWP/Engine/Source/Runtime/Experimental/GeometryCollectionEngine
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Jimmy Andrews b782ccbdc9 Attempt to make the Static Mesh -> Geometry Collection conversion more robust to missing normal/tangent information by forcing a recompute if either attribute is *entirely* invalid, even if the recompute flag is not set.
#rb rinat.abdrashitov

[CL 26034458 by Jimmy Andrews in ue5-main branch]
2023-06-15 22:53:53 -04:00
..
Private
Attempt to make the Static Mesh -> Geometry Collection conversion more robust to missing normal/tangent information by forcing a recompute if either attribute is *entirely* invalid, even if the recompute flag is not set.
2023-06-15 22:53:53 -04:00
Public
Make geometry collection convert vertex colors to sRGB when converting from FLinearColor to the render buffer FColor for new geometry collections.
2023-06-12 15:24:20 -04:00
GeometryCollectionEngine.Build.cs
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