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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b782ccbdc98ebbe2b2afa233afbbfeb27734deb3
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Xcode
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josh adams 7f076f4ee0 - For temp single target projects, put the targetname into the workspace name, so that multiple program targets being compiled/finalized at once don't all write to the same workspace file
#rb none

[CL 26001703 by josh adams in ue5-main branch]
2023-06-14 21:32:57 -04:00
..
XcodeFrameworkWrapperProject.cs
UnrealBuildTool: More automated code cleanup
2023-05-31 13:37:21 -04:00
XcodeProject.cs
Fix folder issues in Xcode for programs not under Engine folder
2023-06-14 03:54:47 -04:00
XcodeProject.File.cs
- Fixed a bug caused by the C# auto-cleanup of code. (foo != "") is not the same as (!string.IsNullOrEmpty(foo)) , it is (foo == null || foo.Length() > 0)
2023-06-01 14:38:53 -04:00
XcodeProject.Scheme.cs
UnrealBuildTool: More automated code cleanup
2023-05-31 13:37:21 -04:00
XcodeProject.Utils.cs
UnrealBuildTool: More automated code cleanup
2023-05-31 13:37:21 -04:00
XcodeProjectFileGenerator.cs
- For temp single target projects, put the targetname into the workspace name, so that multiple program targets being compiled/finalized at once don't all write to the same workspace file
2023-06-14 21:32:57 -04:00
XcodeProjectLegacy.cs
- Fixed location of where EnsureXcodeProjectExists() looks for BP projects
2023-06-05 13:25:48 -04:00
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