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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b697e201cf6e5b1631b29e09ec08ea9ffe2bb3d9
UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor
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jason hoerner fcc5666066 UDN bug fix: UStaticMeshEditorSubsystem::SetLodScreenSizes should allow values greater than 1.0. Originally it was clamped to 1.0, as the user interface sliders were clamped at that, but it's possible and useful to numerically set them outside that range, and the automation command shouldn't disallow it.
#jira none
#rb Jason.Nadro

[CL 26050594 by jason hoerner in ue5-main branch]
2023-06-16 10:12:57 -04:00
..
Private
UDN bug fix: UStaticMeshEditorSubsystem::SetLodScreenSizes should allow values greater than 1.0. Originally it was clamped to 1.0, as the user interface sliders were clamped at that, but it's possible and useful to numerically set them outside that range, and the automation command shouldn't disallow it.
2023-06-16 10:12:57 -04:00
Public
…
StaticMeshEditor.Build.cs
Removed unnecessary private include modules.
2023-05-12 12:13:52 -04:00
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