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#rnx #rb none #ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904 #ROBOMERGE-BOT: (v613-10869866) [CL 10870586 by ryan durand in Main branch]
44 lines
1.7 KiB
C++
44 lines
1.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Widgets/SWidget.h"
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#include "UnrealClient.h"
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#include "IPropertyTypeCustomization.h"
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#include "PerPlatformProperties.h"
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class FDetailWidgetDecl;
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/**
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* Implements a details panel customization for the FPerPlatform structures.
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*/
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template<typename PerPlatformType>
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class FPerPlatformPropertyCustomization : public IPropertyTypeCustomization
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{
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public:
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FPerPlatformPropertyCustomization()
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{}
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// IPropertyTypeCustomization interface
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virtual void CustomizeHeader(TSharedRef<IPropertyHandle> StructPropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
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virtual void CustomizeChildren(TSharedRef<IPropertyHandle> StructPropertyHandle, IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override {}
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/**
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* Creates a new instance.
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*
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* @return A new customization for FPerPlatform structs.
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*/
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static TSharedRef<IPropertyTypeCustomization> MakeInstance();
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protected:
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TSharedRef<SWidget> GetWidget(FName PlatformGroupName, TSharedRef<IPropertyHandle> StructPropertyHandle) const;
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TArray<FName> GetPlatformOverrideNames(TSharedRef<IPropertyHandle> StructPropertyHandle) const;
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bool AddPlatformOverride(FName PlatformGroupName, TSharedRef<IPropertyHandle> StructPropertyHandle);
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bool RemovePlatformOverride(FName PlatformGroupName, TSharedRef<IPropertyHandle> StructPropertyHandle);
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float CalcDesiredWidth(TSharedRef<IPropertyHandle> StructPropertyHandle);
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private:
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/** Cached utils used for resetting customization when layout changes */
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TWeakPtr<IPropertyUtilities> PropertyUtilities;
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};
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