Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCodingServer/Private/External/LC_SymbolReconstruction.h
Ben Marsh 0e6aa011b3 Copying //UE4/Dev-Build @ CL 11166028 to Dev-Main (//UE4/Dev-Main)
#rb none
#rnx

[CL 11166227 by Ben Marsh in Main branch]
2020-01-29 14:48:18 -05:00

28 lines
662 B
C++

// Copyright 2011-2019 Molecular Matters GmbH, all rights reserved.
#pragma once
#include "CoreTypes.h"
#include "LC_Coff.h"
#include "LC_Symbols.h"
#include "LC_Process.h"
#include "LC_Executable.h"
namespace symbols
{
void ReconstructFromExecutableCoff
(
const symbols::Provider* provider,
const executable::Image* image,
const executable::ImageSectionDB* imageSections,
const coff::CoffDB* coffDb,
const types::StringSet& strippedSymbols,
const symbols::ObjPath& objPath,
const symbols::ContributionDB* contributionDb,
const symbols::ThunkDB* thunkDb,
const symbols::ImageSectionDB* imageSectionDb,
symbols::SymbolDB* symbolDB
);
}