Files
UnrealEngineUWP/Engine/Source/Programs/UncompressedTextureBuildWorker/UncompressedTextureBuildWorker.Target.cs
zousar shaker db16934d1a Define first TextureBuildWorkers for use with DDC as well as a DDC build worker base module used as an entrypoint for standalone worker binaries.
#rb matt.peters

#ROBOMERGE-SOURCE: CL 16323208 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)

[CL 16323244 by zousar shaker in ue5-release-engine-test branch]
2021-05-13 20:43:27 -04:00

14 lines
385 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
[SupportedPlatforms(UnrealPlatformClass.Desktop)]
public class UncompressedTextureBuildWorkerTarget : DerivedDataBuildWorkerTarget
{
public UncompressedTextureBuildWorkerTarget(TargetInfo Target) : base(Target)
{
LaunchModuleName = "UncompressedTextureBuildWorker";
}
}