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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b3f84ab33ec469a67e03241978b0594848f4ea3b
UnrealEngineUWP/Engine/Source/Runtime/Sockets
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John Barrett a866f6f967 Fixed FSocket::GetConnectionState returning 'SCS_Connected' status, while the socket is closed. Fix contributed by imatakeharuhiko.
#9363
#rb trivial
#preflight trivial

[CL 22083175 by John Barrett in ue5-main branch]
2022-09-19 18:35:01 -04:00
..
Private
Fixed FSocket::GetConnectionState returning 'SCS_Connected' status, while the socket is closed. Fix contributed by imatakeharuhiko.
2022-09-19 18:35:01 -04:00
Public
…
Sockets.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00
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