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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b3f84ab33ec469a67e03241978b0594848f4ea3b
UnrealEngineUWP/Engine
History
CarlMagnus Nordin b3f84ab33e ZenLoader in editor: PostLoad all constructed objects for a package instead of only the exports
#rb pj.kack
#preflight 632d6aced51603c5487a3747

[CL 22152850 by CarlMagnus Nordin in ue5-main branch]
2022-09-23 04:42:29 -04:00
..
Binaries
Set UnrealSwarm .NET Framework target version to 4.6.2
2022-09-13 12:19:52 -04:00
Build
Dial to support touch events. Returning stepped values when snapping is on.
2022-09-22 23:31:55 -04:00
Config
- More modernization of Xcode, focusing on Mac, IOS plist still needs a lot of work
2022-09-22 11:42:27 -04:00
Documentation
Documentation for build tools
2022-09-22 00:46:52 -04:00
Extras
[EpicStageApp] Reconnect option
2022-09-22 20:33:14 -04:00
Platforms/Hololens
Changing the agent type used for HoloLens compiling
2022-09-22 22:21:04 -04:00
Plugins
Adding functionality to copy and paste a single tag out of a gameplay tag container
2022-09-23 00:12:34 -04:00
Programs
- Allow staging/packaging of programs (requires the program have a basic .uproject, see the new SlateUGS.uproject)
2022-09-08 11:22:00 -04:00
Shaders
Fixes TSR responsiveness under cinematic scalability settings
2022-09-22 22:22:06 -04:00
Source
ZenLoader in editor: PostLoad all constructed objects for a package instead of only the exports
2022-09-23 04:42:29 -04:00
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