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b3f84ab33ec469a67e03241978b0594848f4ea3b
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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CarlMagnus Nordin b3f84ab33e ZenLoader in editor: PostLoad all constructed objects for a package instead of only the exports
#rb pj.kack
#preflight 632d6aced51603c5487a3747

[CL 22152850 by CarlMagnus Nordin in ue5-main branch]
2022-09-23 04:42:29 -04:00
..
Internal
[Core] changes to make lazyloadimports performant
2022-08-25 16:26:05 -04:00
Private
ZenLoader in editor: PostLoad all constructed objects for a package instead of only the exports
2022-09-23 04:42:29 -04:00
Public
LinkerLoad: Ensure that objects are associated with the correct async package for NotifyConstructedDuringAsyncLoading
2022-09-23 04:03:50 -04:00
Tests
Improve debugability of FObjectPtr/TObjectPtr by supplying a "DebugPtr" member on both that can be used to dereference resolved object references in debugger watch windows. This required changing TObjectPtr to not privately inherit from FObjectPtr, but to instead contain an FObjectPtr.
2022-09-22 18:18:37 -04:00
CoreUObject.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00
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