Files
UnrealEngineUWP/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestBase.cpp
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

24 lines
808 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "FunctionalTestBase.h"
#include "AutomationControllerSettings.h"
FFunctionalTestBase::FFunctionalTestBase(const FString& InName, const bool bInComplexTask)
: FAutomationTestBase(InName, bInComplexTask)
{
bSuppressLogs = false;
bIsFunctionalTestRunning = false;
// CDO not available at this point
bTreatLogErrorsAsErrors = true;
bTreatLogErrorsAsErrors = false;
}
void FFunctionalTestBase::SetLogErrorAndWarningHandlingToDefault()
{
// Set to project defaults
UAutomationControllerSettings* Settings = UAutomationControllerSettings::StaticClass()->GetDefaultObject<UAutomationControllerSettings>();
bTreatLogErrorsAsErrors = Settings->bTreatLogErrorsAsTestErrors;
bTreatLogWarningsAsErrors = Settings->bTreatLogWarningsAsTestErrors;
}