You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#UE4 Invoking code assumes a buffer size when taking screenshots. We are now allocting a zero-filled buffer in the null renderer when asked to take a screenshot. -------- Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2695523 by Bob.Tellez on 2015/09/17 13:13:37. [CL 2695527 by Bob Tellez in Main branch]