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b2acdadf67c052d41c8b899b535520faca6e8ad1
UnrealEngineUWP/Engine/Source/Runtime/ActorAnimation
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Max Chen c481d7d921 Sequencer: Remove guid from cached object bindings when unpossessing an object. This fixes a bug where if you remove an object binding and then add the object again, there will be two object bindings, resulting in two nodes in the sequencer tree view.
[CL 2706036 by Max Chen in Main branch]
2015-09-25 08:43:15 -04:00
..
Private
Sequencer: Remove guid from cached object bindings when unpossessing an object. This fixes a bug where if you remove an object binding and then add the object again, there will be two object bindings, resulting in two nodes in the sequencer tree view.
2015-09-25 08:43:15 -04:00
Public
Added detail customization for actor actor animation playback settings
2015-09-24 07:49:46 -04:00
ActorAnimation.Build.cs
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