Files
UnrealEngineUWP/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Edit.h
Richard Hinckley 6ceaa5aba7 Cleaning out programmer-only comments that were harvested by Doxygen.
#platformnotify Josh.Adams

[CL 2690143 by Richard Hinckley in Main branch]
2015-09-14 09:25:39 -04:00

30 lines
707 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
/**
*
*/
//~=============================================================================
// GeomModifier_Edit: Maniupalating selected objects with the widget
//~=============================================================================
#pragma once
#include "GeomModifier_Edit.generated.h"
UCLASS(autoexpandcategories=Settings)
class UGeomModifier_Edit : public UGeomModifier
{
GENERATED_UCLASS_BODY()
//~ Begin UGeomModifier Interface
virtual bool InputDelta(class FEditorViewportClient* InViewportClient,FViewport* InViewport,FVector& InDrag,FRotator& InRot,FVector& InScale) override;
//~ End UGeomModifier Interface
};