Files
UnrealEngineUWP/Engine/Source/Editor/GameProjectGeneration/Private/SGameProjectDialog.cpp
Dan Hertzka 1ce19a5ffa Full rename of the Slate "active tick" system to "active timer"
[CL 2394301 by Dan Hertzka in Main branch]
2014-12-19 17:44:49 -05:00

7.0 KiB