Files
UnrealEngineUWP/Engine/Source/Editor/CommonMenuExtensions
wouter dek b4c40a19a1 [VSM] Adapt debug viewmodes to better show local lights. Visualization modes now show a composite of all lights by default, and change to showing individual lights when one is selected in editor or by name.
Two commands were added to visualize the previous/next light (r.shadow.virtual.visualize.nextlight).
When VSM visualization is enabled, one pass projection is now turned off, as it is incompatible with the debug output in the projection shader (for now)

#rb Ola.Olsson
#jira UE-197806

[CL 35795175 by wouter dek in ue5-main branch]
2024-08-26 05:16:38 -04:00
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