Files
UnrealEngineUWP/Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionManagerModule.h
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

25 lines
729 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
class IMeshReduction;
class IMeshMerging;
class IMeshReductionManagerModule : public IModuleInterface
{
public:
/** Returns the mesh reduction plugin if available. */
virtual IMeshReduction* GetStaticMeshReductionInterface() const = 0;
/** Returns the mesh reduction plugin if available. */
virtual IMeshReduction* GetSkeletalMeshReductionInterface() const = 0;
/** Returns the mesh merging plugin if available. */
virtual IMeshMerging* GetMeshMergingInterface() const = 0;
/** Returns the distributed mesh merging plugin if available. */
virtual IMeshMerging* GetDistributedMeshMergingInterface() const = 0;
};