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UnrealEngineUWP
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b04eee1aaeb9783500a43fc148459bb1d449bf27
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Core
/
Public
/
UObject
History
Nick Darnell
bac9c4f154
UMG - Reworking Custom and Desired sizes in the designer. You can now preview any custom or desired size in the context of the screen as well. So there's now a seperate dropdown for choosing screen size, vs. how the widget preview should fill that screen.
...
[CL 2499036 by Nick Darnell in Main branch]
2015-04-01 16:12:49 -04:00
..
AutoPointer.h
Fix clang compile of TAutoPointer
2015-03-24 12:59:19 -04:00
NameTypes.h
Merging UE4-Streaming to UE4
2015-04-01 03:03:18 -04:00
ObjectVersion.h
UMG - Reworking Custom and Desired sizes in the designer. You can now preview any custom or desired size in the context of the screen as well. So there's now a seperate dropdown for choosing screen size, vs. how the widget preview should fill that screen.
2015-04-01 16:12:49 -04:00
PendingVersions.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ScriptDelegates.h
Unicast delegate lookup/removal no longer creates a delegate to do that.
2015-03-10 09:42:50 -04:00
UnrealNames.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
UnrealNames.inl
Multicast RPCs are now handled in network replays
2015-02-13 16:40:53 -05:00
UObjectHierarchyFwd.h
Merging UE4-Streaming to UE4
2015-04-01 03:03:18 -04:00
WeakObjectPtrTemplates.h
Unicast delegate lookup/removal no longer creates a delegate to do that.
2015-03-10 09:42:50 -04:00