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b04eee1aaeb9783500a43fc148459bb1d449bf27
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Mac
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Michael Trepka 96142bfaaf Alternative way of handling dylibs in Mac bundle subfolders that should work around the Mavericks dlopen() bug
#lockdown Zachary.EdgertonJones

[CL 2502658 by Michael Trepka in Main branch]
2015-04-06 10:41:41 -04:00
..
MacProjectGenerator.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
MacToolChain.cs
Alternative way of handling dylibs in Mac bundle subfolders that should work around the Mavericks dlopen() bug
2015-04-06 10:41:41 -04:00
UEBuildMac.cs
Rewritten debug symbol handling for OS X to allow creation of dSYM bundles & symbol stripping of executables.
2015-03-02 10:21:50 -05:00
UEDeployMac.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
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