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UnrealEngineUWP
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b04eee1aaeb9783500a43fc148459bb1d449bf27
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
GameProjectGeneration
History
Ben Marsh
d4273da009
Remove Windows resource files from generated game projects. Users can create resource files themselves if they need platform specific resources; we already provide a platform agnostic way of customizing the icon through the project settings, and any version strings would be better implemented in a similar platform-agnostic way. The current resources are full of Epic copyright and version information, can't be upgraded, and can't be opened with the Visual Studio resource editor.
...
[CL 2481827 by Ben Marsh in Main branch]
2015-03-17 13:42:32 -04:00
..
Classes
Back out changelist 2481333
2015-03-17 05:38:32 -04:00
Private
Remove Windows resource files from generated game projects. Users can create resource files themselves if they need platform specific resources; we already provide a platform agnostic way of customizing the icon through the project settings, and any version strings would be better implemented in a similar platform-agnostic way. The current resources are full of Epic copyright and version information, can't be upgraded, and can't be opened with the Visual Studio resource editor.
2015-03-17 13:42:32 -04:00
Public
UE-8578: Slate Widget fails to compile once added to a new project
2015-03-17 09:34:18 -04:00
GameProjectGeneration.Build.cs
New class workflow improvements
2015-03-11 11:54:24 -04:00