Files
UnrealEngineUWP/Engine/Config/Linux/LinuxEngine.ini
Dmitry Rekman a111804b2a Linux: better control of texture streaming.
(Merging CL 2461849 to main).

[CL 2467003 by Dmitry Rekman in Main branch]
2015-03-02 17:15:54 -05:00

13 lines
375 B
INI

[Audio]
AudioDeviceModuleName=ALAudio
[SystemSettings]
r.setres=1280x720
[/Script/SourceCodeAccess.SourceCodeAccessSettings]
PreferredAccessor=KDevelopSourceCodeAccessor
[TextureStreaming]
; PoolSizeVRAMPercentage is how much percentage of GPU Dedicated VRAM should be used as a TexturePool cache for streaming textures (0 - unlimited streaming)
PoolSizeVRAMPercentage=70