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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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afa48d10e008a67ae5c0fa5ab71a02fc740bb938
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.UHT
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helge mathee afa48d10e0 UHT: RigVM Make sure to rely on slice index for lazy values
#rb jaime.cifuentes

[CL 26118200 by helge mathee in ue5-main branch]
2023-06-20 07:34:44 -04:00
..
Exporters
UHT: RigVM Make sure to rely on slice index for lazy values
2023-06-20 07:34:44 -04:00
Parsers
RigVM: Predicates Core
2023-05-19 06:16:13 -04:00
Specifiers
[UHT] Added "Auto" as a Getter specifier option that generates Get boilerplate func
2023-06-07 21:11:52 -04:00
Tables
Improved checks for keywords placed in invalid conditional blocks.
2023-02-16 01:58:01 -05:00
Tokenizer
Enhance C#/C++ UHT to be able to parse more C++ attributes.
2023-05-11 12:47:14 -04:00
Types
LazyObjectPtr and ObjectPtr are allowed as TMap keys in function arguments.
2023-06-19 12:44:13 -04:00
Utils
Added TInstancedStruct to provide a type-safe wrapper for using FInstancedStruct in C++
2023-05-17 10:50:03 -04:00
.editorconfig
…
EpicGames.UHT.csproj
Fix UBT/UAT building on Windows ARM64.
2023-05-31 10:31:38 -04:00
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