Files
UnrealEngineUWP/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerDebugActor.cpp
Jaroslaw Palczynski 7c41927cf4 Rename FPostConstructInitializeProperties to something simpler
Changed it with FObjectInitializer.

UECORE-7

[CL 2328384 by Jaroslaw Palczynski in Main branch]
2014-10-14 10:29:11 -04:00

16 lines
429 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "LogVisualizerPCH.h"
#include "Engine/GameInstance.h"
#include "Debug/DebugDrawService.h"
#include "GameFramework/HUD.h"
#if WITH_EDITOR
#include "Editor/EditorEngine.h"
#endif // WITH_EDITOR
#include "LogVisualizerDebugActor.h"
ALogVisualizerDebugActor::ALogVisualizerDebugActor(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}