// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #include "LogVisualizerPCH.h" #include "Engine/GameInstance.h" #include "Debug/DebugDrawService.h" #include "GameFramework/HUD.h" #if WITH_EDITOR #include "Editor/EditorEngine.h" #endif // WITH_EDITOR #include "LogVisualizerDebugActor.h" ALogVisualizerDebugActor::ALogVisualizerDebugActor(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { }