Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/DeployToolTask.cs
Ben Marsh ba352e05af Horde: Add a custom StorageCache implementation rather than using IMemoryCache.
This creates separate arenas for different types of content, improving read performance due to header data being discarded, and also allows cache instances to be globally configured and injected via DI.

[CL 27528676 by Ben Marsh in ue5-main branch]
2023-08-31 13:35:03 -04:00

6.7 KiB