Files
UnrealEngineUWP/Engine/Source/Programs/ReplicationSystemLowLevelTests/ReplicationSystemLowLevelTests.Target.cs
robert millar 2ac24cb374 Add target rules option for enabling trace.
#rb ionut.matasaru

[CL 27011549 by robert millar in ue5-main branch]
2023-08-10 17:10:14 -04:00

27 lines
640 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
[SupportedPlatforms(UnrealPlatformClass.All)]
public class ReplicationSystemLowLevelTestsTarget : TestTargetRules
{
public ReplicationSystemLowLevelTestsTarget(TargetInfo Target) : base(Target)
{
bCompileAgainstEngine = true;
bCompileAgainstApplicationCore = true;
bUsesSlate = false;
bUsePlatformFileStub = true;
bMockEngineDefaults = true;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
// Network config
bWithPushModel = true;
bUseIris = true;
bEnableTrace = true;
GlobalDefinitions.Add("UE_NET_TEST_FAKE_REP_TAGS=1");
}
}