Files
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform
charles bloom fafc3edc8f Texture limit output size in bytes from platform size limit
This limit is a hard limit on the size of a texture resource that will not crash the game
this is not a dimensional limit, or a heuristic limit to make small platform-friendly textures
rather this enforces the absolute limit of texture sizes that will not crash the runtime or fail to package

#rb fabian.giesen
#jira UE-203737, FORT-694622

[CL 31536312 by charles bloom in ue5-main branch]
2024-02-15 16:36:13 -05:00
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