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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Developer/Android
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dmytro ivanov 9fc50fe3f1 Fixing quick launch not working on Android when using Zen Store and target device and host are on different networks
#jira UE-206905
#rb Chris.Babcock, Zousar.Shaker

[CL 31843354 by dmytro ivanov in ue5-main branch]
2024-02-27 12:08:30 -05:00
..
AndroidDeviceDetection
Fixing quick launch not working on Android when using Zen Store and target device and host are on different networks
2024-02-27 12:08:30 -05:00
AndroidPlatformEditor
Allow to set a custom debug keystore instead of always using default one
2024-02-27 03:54:20 -05:00
AndroidTargetPlatform
- Set all *TargetPlatform.Build.cs's to set the new SDKVersionRelevantPlatforms list so that per-project SDK version overrides will compile unique versions of those modules when that platform's SDK version of overridden
2024-02-20 20:01:11 -05:00
AndroidTargetPlatformControls
- Set all *TargetPlatform.Build.cs's to set the new SDKVersionRelevantPlatforms list so that per-project SDK version overrides will compile unique versions of those modules when that platform's SDK version of overridden
2024-02-20 20:01:11 -05:00
AndroidTargetPlatformSettings
Introduce short names for both AndroidTargetPlatformControls and AndroidTargetPlatformSettings, which are causing certain built targets to run afoul of the MAX_PATH limit we impose on UBT file path lengths.
2024-02-06 10:58:52 -05:00
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