Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
aae0fe62eb7272b985352e12cb604bb7bdcb3dda
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidTargetPlatform/Private
History
Josh Adams 864346d522 - Using new multiple-platform Config system to let MeshLOD and Texture cooking system to get ini settings as needed, instead of having each TargetPlatform LoadLocalIni (which was a cause of some bugs)
- Removed other uses of LoadLocalIni from TargetPlatforms (eventually LoadLocalIni and LoadGlobalIni will hopefully be hidden away with better APIs in FConfigCacheIni)
#rb james.doverspike

[CL 14490797 by Josh Adams in ue5-main branch]
2020-10-14 09:45:12 -04:00
..
AndroidTargetDevice.h
Removed ATC/ETC1 and Android PVR texture formats
2020-03-02 11:26:01 -05:00
AndroidTargetDevice.inl
…
AndroidTargetDeviceOutput.h
…
AndroidTargetDeviceOutput.inl
…
AndroidTargetPlatform.cpp
- Using new multiple-platform Config system to let MeshLOD and Texture cooking system to get ini settings as needed, instead of having each TargetPlatform LoadLocalIni (which was a cause of some bugs)
2020-10-14 09:45:12 -04:00
AndroidTargetPlatform.h
- Using new multiple-platform Config system to let MeshLOD and Texture cooking system to get ini settings as needed, instead of having each TargetPlatform LoadLocalIni (which was a cause of some bugs)
2020-10-14 09:45:12 -04:00
AndroidTargetPlatformModule.cpp
[Upgrade Notes Critical! Licensee build scripts and DeviceProfiles may need updating]
2020-07-29 16:19:10 -04:00
Powered by Gitea Page: 1225ms Template: 30ms
English
English
Licenses API