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Allow UObject constructor to record a valid path to non-asset toplevelobjects, for consistency with the other constructors which are based on path strings rather than the virtual IsAsset function (which e.g. returns false for UClass). #rb Robert.Millar #rnx #preflight 631f5eafd613b765fa391870 [CL 21967835 by Matt Peters in ue5-main branch]