Files
UnrealEngineUWP/Engine
Matt Peters a8443cd211 TopLevelAssetPath: Fix constructors to allow UObject subclasses to use the UObject* constructor instead of trying and failing to use the CharType* constructor.
Allow UObject constructor to record a valid path to non-asset toplevelobjects, for consistency with the other constructors which are based on path strings rather than the virtual IsAsset function (which e.g. returns false for UClass).
#rb Robert.Millar
#rnx
#preflight 631f5eafd613b765fa391870

[CL 21967835 by Matt Peters in ue5-main branch]
2022-09-12 13:08:05 -04:00
..
2022-09-11 23:47:08 -04:00
2022-09-12 12:19:22 -04:00