Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimGraphRuntimePrivatePCH.h
Mike Fricker 65e7557229 [INTEGRATE] Compile times: Working on eliminating <Module>Classes.h header files
- This checkin eliminates use of all <Module>Classes.h files in Engine, with the exception of UnrealEdClasses.h
- Compilation speed-ups for all of the modules affected, now that they are including what they use
- No effective changes other than C++ includes

[CL 2686054 by Mike Fricker in Main branch]
2015-09-10 08:48:03 -04:00

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C

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Engine.h"