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UnrealEngineUWP
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a7949da9a6838fe70985f0df351d761df8758d02
UnrealEngineUWP
/
Engine
/
Source
/
Developer
/
StandaloneRenderer
/
Private
History
Justin Sargent
e554084dc8
Reverting bad merge
...
[CL 2697587 by Justin Sargent in Main branch]
2015-09-18 15:25:35 -04:00
..
ios
…
Linux
/OpenGL
OpenGL: downgrade obscure and harmless "warning" to verbose (UE-17528).
2015-06-29 12:28:12 -04:00
Mac
/OpenGL
[INTEGRATE] [Mac] Lock gl context before deleting it. Prevents occasional crashes when closing windows.
2015-07-28 18:48:27 -04:00
OpenGL
Reverting bad merge
2015-09-18 15:25:35 -04:00
Windows
Changed default SamplerState anisotropy from 0 (use cvar setting) to 1 prevent accidential use of anisotropy which could cost performance and cause artifacts.
2015-09-11 12:05:05 -04:00
StandaloneRenderer.cpp
…
StandaloneRendererPrivate.h
Merging using UE4-To-UE4-LauncherDev
2015-04-30 18:53:00 -04:00