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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a563c9971923dd618d24ef238917b47ececaf3fa
UnrealEngineUWP/Engine/Source/Runtime/Net/Core
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mattias hornlund 7c44fea903 Fixed issue with GameplayEffectContext replicating reference to dynamic object that never will be replicated which prevents GameplayEffect from calling Owner->HandleDeferredGameplayCues(this) as bHasMoreUnmappedReferences would always be true.
Engine changes

#rb Peter.Engstrom,Brian.Bekich, Ben.Ziegler, Benjamin.Fox
#preflight 637741a0aa2fe2b05f7c9c97

[CL 23192023 by mattias hornlund in ue5-main branch]
2022-11-18 05:46:31 -05:00
..
Classes/Net
Fixed issue with GameplayEffectContext replicating reference to dynamic object that never will be replicated which prevents GameplayEffect from calling Owner->HandleDeferredGameplayCues(this) as bHasMoreUnmappedReferences would always be true.
2022-11-18 05:46:31 -05:00
Private/Net
Iris - Implemented globally unique NetHandles.
2022-11-17 07:11:09 -05:00
Public/Net/Core
Iris - Implemented globally unique NetHandles.
2022-11-17 07:11:09 -05:00
NetCore.Build.cs
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