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a563c9971923dd618d24ef238917b47ececaf3fa
UnrealEngineUWP/Engine/Source/Runtime/Core
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sara schvartzman 418995e257 Control Rig: Save public function access in model
#jira na
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/637d0795fa348e8480e243b8

[CL 23246827 by sara schvartzman in ue5-main branch]
2022-11-23 04:49:43 -05:00
..
Internal/IO
Same as CL 20991367:
2022-07-07 17:41:31 -04:00
Private
LWC shader optimization - If both sides are LWC and we are subtracting, assume relative space going forward and demote to floating point precision. Also implemented a TruncateLWC node that can allow for targeted optimizations of random expressions in the material graph. r.MaterialEditor.LWCTruncateMode is now defined to control 0: off, 1: node only, 2: auto trunc (default is 2)
2022-11-22 22:37:46 -05:00
Public
Control Rig: Save public function access in model
2022-11-23 04:49:43 -05:00
Tests
Fixed compile error surfaced when orphaned headers got compiled (they were never included in their own module so compiler warning settings was never applied)
2022-11-21 03:22:34 -05:00
Core.Build.cs
Tweaked unity sizes.
2022-11-17 00:29:06 -05:00
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