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- Dynamic navmesh in a world partitioned map is now allowed to build a base navmesh and stream cells from it - Ignore navigation dirtiness coming from objects loading/unloading that are part of the base navmesh - Addition of vlog boxes on addition and removal of navigation data chunk actors #rb Yoan.StAmant #jira UE-150793 #preflight 626fe108220f89f0ad3fdb14 [CL 20008063 by Aris Theophanidis in ue5-main branch]
18 KiB
18 KiB