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UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface/Private/SubobjectData.cpp
ben hoffman e629c84afb Only create a new default subobject when destroying a component if the owner's class is not native. Native owner classes do not have to have a DefaultSceneRoot when you drag in the C++ class directly from the content browser into the level.
#jira UE-130740
#rb marc.audy
#preflight 623a33f4b3653cf6afe52385

[CL 19482791 by ben hoffman in ue5-main branch]
2022-03-23 14:41:32 -04:00

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