Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Unix
Brandon Schaefer 8c481a0e46 Fix using FPaths::DirectoryExists in crash handling code as it depends on a global which may be dead at time of crash/assert
Also move to less allocations, and a static buffer. We still use TCHAR_TO_UTF8 allocations but will look at fixing up later

#jira UE-163043
#rb James.Singer, Zack.Neyland
#fyi Chris.Constantinescu
#preflight 631a0ee8d31788ea3a46f4cc

[CL 21898347 by Brandon Schaefer in ue5-main branch]
2022-09-08 14:11:11 -04:00
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