Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/UObject
marc audy 73efc7e431 Event spawn scripts can now modify the Initial values for particle attributes so modules dependant on this can function correctly when spawning from events. e.g. ScaleColor.
This is optional per even handler but defaults to enabled. Existing content has this disabled to maintain existing behavior.

#jira UE-161218
#rb Rob.Krajcarski
#preflight 6320785129254beccb646a50

[CL 21993258 by marc audy in ue5-main branch]
2022-09-13 17:31:31 -04:00
..
2022-04-07 08:50:44 -04:00