Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python3/Mac/include/pystrhex.h
Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00

20 lines
495 B
C

#ifndef Py_STRHEX_H
#define Py_STRHEX_H
#ifdef __cplusplus
extern "C" {
#endif
#ifndef Py_LIMITED_API
/* Returns a str() containing the hex representation of argbuf. */
PyAPI_FUNC(PyObject*) _Py_strhex(const char* argbuf, const Py_ssize_t arglen);
/* Returns a bytes() containing the ASCII hex representation of argbuf. */
PyAPI_FUNC(PyObject*) _Py_strhex_bytes(const char* argbuf, const Py_ssize_t arglen);
#endif /* !Py_LIMITED_API */
#ifdef __cplusplus
}
#endif
#endif /* !Py_STRHEX_H */