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UnrealEngineUWP/Engine/Source/ThirdParty/Python3/Mac/include/cellobject.h
Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
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#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00

30 lines
713 B
C

/* Cell object interface */
#ifndef Py_LIMITED_API
#ifndef Py_CELLOBJECT_H
#define Py_CELLOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
PyObject_HEAD
PyObject *ob_ref; /* Content of the cell or NULL when empty */
} PyCellObject;
PyAPI_DATA(PyTypeObject) PyCell_Type;
#define PyCell_Check(op) (Py_TYPE(op) == &PyCell_Type)
PyAPI_FUNC(PyObject *) PyCell_New(PyObject *);
PyAPI_FUNC(PyObject *) PyCell_Get(PyObject *);
PyAPI_FUNC(int) PyCell_Set(PyObject *, PyObject *);
#define PyCell_GET(op) (((PyCellObject *)(op))->ob_ref)
#define PyCell_SET(op, v) (((PyCellObject *)(op))->ob_ref = v)
#ifdef __cplusplus
}
#endif
#endif /* !Py_TUPLEOBJECT_H */
#endif /* Py_LIMITED_API */