Files
UnrealEngineUWP/Engine/Source/Runtime/GeometryFramework
ryan schmidt e1bdb00be5 GeometryFramework: Add mesh pool API to DynamicMeshActor, so that Actor BPs can create/use temporary meshes internally without creating an enormous amount of garbage
#rb none
#rnx
#jira none
#preflight 61392f8ed9c85a00018cc865

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17466897 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17466905 by ryan schmidt in ue5-release-engine-test branch]
2021-09-08 21:49:07 -04:00
..