Files
UnrealEngineUWP/Engine/Source/Runtime/CrashReportCore
patrick laflamme 9bb35d6e99 Fixed CrashReportClient writing a buggy compressed header at the start of the compressed report and the valid one at the end of the report. (Contributed by DanForever)
- Added the 'CR1' bytes at the very beginning of the compressed data to let the backend know that CRC emits the proper header in front of the data stream.
  - Prevented CRC from writing a second header at the end of the compressed data.

#jira UE-120216
#8246 : Fixed crash report client not properly writing the packet header
[FYI] Johan.Berg
#rb Brandon.Schaefer

#ROBOMERGE-SOURCE: CL 17317284 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)

[CL 17317288 by patrick laflamme in ue5-release-engine-test branch]
2021-08-26 10:10:51 -04:00
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